Sunday
DIGITAL COMPETENCE
4.DOORS DIGITAL COMPETENCE
The children watched the visualization in the Giant's Library of the story “The Flutist Who Lost the Flute” and then applied some digital skills in solving games related to the story.
Friday
Wednesday
Monday
Neve Artificial
“Diga-me e eu esquecerei, ensine-me e eu poderei lembrar, envolva-me e eu aprenderei“. Benjamin Franklin
As experiências e os jogos científicos são atividades que atraem a atenção das crianças e ajudam-nas a compreender melhor os mecanismos que regulam a natureza.
Saturday
Friday
Doors 3 - Mathematical competence and core competences in science/technology
“Tell me and I will forget, teach me and I will remember, involve me and I will learn”. Benjamin Franklin
Scientific experiments and games are activities that attract children's attention and help them to better understand the mechanisms that regulate nature.
Thursday
Monday
Saturday
Thursday
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